War Robots Update 2.9 changed rocket firing to Orkan-like simultaneous load-and-fire for Pins and Tulumbas. Works great. Negates Ancile Shield advantage.
Tactics to deal with shielded robots like Lancelot, Galahad; leading your shots for Griffins, fast robots like Stalker and Rogatka. They are pretty good up to Expert League. I don’t know what the Champion’s League players are using.
War Robots Moon map strategy 3 opening moves: 1. Grab the beacons 2. Intercept/Ambush 3. Meeting engagement in the centre. Short range, speed emphasis.
A month after Pixonic launched Update 2.6 for War Robots, I am announcing a whole new hangar to the way I play the game – more energy weapons, shorter range for higher firing rate and damage done and then higher speed bots.
War Robot Dash Mk2 with current prototypes specs totally displaces Carnage, Rogatka, Griffin and Fujin at the mid-range support and ‘Death Button’ role.
Strategy for War Robots players operating mid-range robots in the Dead City map. Optimised for 500m range Russian Griffin setups. Arcs of fire illustrated.
Organic growth based on recruitment is not enough for War Robots clans to reach top clan ranking. Get several like-minded clan leaders together to agree, merge their most active players (above 1000) together and the new clan might be instantly placed in the top 10 or 20.