A month after Pixonic launched Update 2.6 for War Robots, I am announcing a whole new hangar to the way I play the game – more energy weapons, shorter range for higher firing rate and damage done and then higher speed bots.
War Robot Dash Mk2 with current prototypes specs totally displaces Carnage, Rogatka, Griffin and Fujin at the mid-range support and ‘Death Button’ role.
Strategy for War Robots players operating mid-range robots in the Dead City map. Optimised for 500m range Russian Griffin setups. Arcs of fire illustrated.
Organic growth based on recruitment is not enough for War Robots clans to reach top clan ranking. Get several like-minded clan leaders together to agree, merge their most active players (above 1000) together and the new clan might be instantly placed in the top 10 or 20.
Fan fiction for War Robots game by Pixonic. Features fictional character Colonel Vasily Fedorov, 43, Ace, War Robot Pilot of the Federation. Introduces orbital bombardment weapon into game.
War Robots game strategy ‘Battle for Yamantau Bridge’ strategy. Yamantau map has a bridge that dominates the lower elevation leading to the centre beacon. Possession of this bridge gives the controlling team 3:2 advantage in beacons.
This is my strategy for capturing beacons in the War Robots Springfield Map based on my experience operating Carnage and Galahad. Routes traced between spawn sites and beacons.